π§ͺ MVP Strategy β
Delivering the smallest viable version to learn fast and iterate.
What is an MVP? β
A Minimum Viable Product is the smallest version of a product that delivers enough value to validate the core hypothesis with real users.
MVP is NOT β
- A half-built product
- Version 1.0 with fewer bugs
- A prototype (prototypes test feasibility, MVPs test value)
- An excuse for poor quality
MVP design process β
- Identify the core hypothesis β What must be true for this to succeed?
- Define the minimum feature set β What's the smallest thing that tests the hypothesis?
- Set success criteria β How will you know if the MVP worked?
- Build and ship β Fast, focused, with quality where it matters
- Measure and learn β Collect data, talk to users
- Decide β Pivot, persevere, or kill
Feature prioritization for MVP β
Ask for each feature:
- Is this essential for the core value proposition? β Must have
- Does this improve the experience but isn't critical? β V2
- Is this nice to have? β Backlog
MVP timeline β
- Ideally: 2-6 weeks from idea to shipped MVP
- If it takes longer, the scope is probably too big
- Time-box aggressively β deadline drives focus
Common mistakes β
- Building too much before getting user feedback
- Optimizing for scale before validating demand
- Skipping the "measure and learn" step
- Confusing internal stakeholder requests with user needs
- Perfectionism disguised as "quality standards"